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    أكبر مكتبة دروس لبرنامج الثرى دى ماكس

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    عدد المساهمات : 63
    تاريخ التسجيل : 31/03/2013
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    الموقع : www.alknas.yahia.com

    أكبر مكتبة دروس لبرنامج الثرى دى ماكس

    مُساهمة من طرف Admin في الأربعاء مايو 01, 2013 2:41 am



    A big list of 3DS Max Tuts!

    http://www.comet-cartoons.com/toons/3dhelp.cfm/
    http://www.3dtotal.com
    http://www.3dcafe.com/
    http://www.raph.com/
    http://www.exchange3d.com/main/index.php
    http://www.3dark.com/
    http://www.maxhelp.com/
    http://www.max3d.com/
    http://www.3dluvr.com/
    http://mr2k.3dvf.com/frameset.htm (French)
    http://www.topleftpixel.com/ila_solomon/Tutorials.htm


    ABSTRACT DESIGN
    CODE
    http://www.voidix.com/tutorials3d.php


    BOOLEAN
    CODE
    http://www.atomic-animation.com/boolean_reminders.htm


    CLOUDS: (afterburn) by Daniel P. Ferreira
    CODE
    http://www.wonderslime.com/tutorial...uds/clouds.html


    CHARACTER RIGGING
    CODE
    http://www.maxtd.com/


    CHARACTER STUDIO
    CODE
    http://www.maxhelp.com/csc/default.htm


    FOLEY STUDIO
    CODE
    http://www.boomerlabs.com/


    FOREST PRO
    CODE
    http://www.itoosoft.com/english/forest_tutorial.html


    GRASS
    CODE
    http://www.suurland.com/tut_grass/tutorial_grass.htm


    HEAD
    CODE
    http://www.jonesinc.com/inktutorial5.html


    HUMAN BODY (MODELING)
    CODE
    http://www.dlc.fi/~ops/tutorial/human.htm


    LENS FLARE (BASIC)
    CODE
    http://www.digitalproducer.com/pages/Max_effects.htm


    LIGHTING (Fun with Lights By Dr-spline)
    CODE
    http://www.raven-nation.com/fil.htm


    LIGHTING (VOLUMETRIC)
    CODE
    http://home5.swipnet.se/~w-57917/Tutktx.html


    LIP SYNCHING
    CODE
    http://www.comet-cartoons.com/toons/3dhelp.cfm/


    MENTAL RAY
    CODE
    http://www.cinegrfx.com/
    http://www.mentalimages.com


    MESHSMOOTH
    CODE
    http://max3dstuff.com/msmooth.html
    http://www.max3dstuff.com/hand.html


    MODELING (Sebulba): (meshtools)
    CODE
    http://www.polysculpter.fsworld.co.uk/lessons.html


    MODELING (Joan D'Arc (character + clothes) tutorial in English, at least part of it.)
    CODE
    http://67.15.36.49/ffa/tutorials/ma...rc/joanmenu.asp


    MODELING (BALL SOCCER)
    CODE
    http://www.suurland.com/tut_ball/tutorial_football.htm


    MODELING (GUITAR)
    CODE
    http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm


    MODELING (HAIR)
    CODE
    http://www.comet-cartoons.com/toons/3ddocs/hair


    MODELING (MOUTH - ANIMATED)
    CODE
    http://www.geocities.com/mad-guru.geo/mouth.htm


    MODELING (ROLLING CARPET - ANIMATED)
    CODE
    http://burningpixel.com/Max/MaxCarp1.htm


    MODELING (SANTA)
    CODE
    http://visualmagic.awn.com/html/tutorials/santa.html


    MODELING (TREE)
    CODE
    http://www.controlzed.com/greg/3dtipstree.html


    NURBS (BASICS)
    CODE
    http://www.webreference.com/3d/lesson67/index.html
    http://www.webreference.com/3d/lesson64
    http://www.webreference.com/3d/lesson65


    REFLECTION
    CODE
    http://www.digitalproducer.com/pages/Max_effects.htm


    RHINO
    CODE
    http://members.tripod.com/~fyre3d/rhino.htm


    RUBBER MAP
    CODE
    http://www.rubberflex.com/RubMap/rubmap2.htm


    SCRIPTING (MAXSCRIPT)
    CODE
    http://www.origamy.com.br/max/English/maxscript_01.html
    http://www.origamy.com.br/max/English/maxscript_02.html
    http://www.origamy.com.br/max/English/maxscript_03.html
    http://www.origamy.com.br/max/English/maxscript_04.html
    http://www.origamy.com.br/max/English/maxscript_05.html
    http://www.origamy.com.br/max/English/maxscript_06.html
    http://www.origamy.com.br/max/English/maxscript_07.html
    http://www.ruff-stuff.com/3dmax/Tutorials/Scripting.zip


    SHAGFUR
    CODE
    http://www.3dgate.com/techniques/000328/03283ds.html


    SKIN
    CODE
    http://www.webreference.com/3d/lesson98/


    SMOKE (CIGARETTE)
    CODE
    http://www.suurland.com/tut_smoke/t...te-smoke_r3.htm


    SHADOWS (SOFT)
    CODE
    http://max3dstuff.com/sspot.html
    http://max3dstuff.com/sspot2.html


    SPLASH
    CODE
    http://hem.passagen.se/lexcyber/3dsmax/tut1/tut1.htm


    TEXTURE MAPPING (Multiple UV Channels)
    CODE
    http://www.uvmapper.com/


    TEXTURE MAPPING
    CODE
    http://members.shaw.ca/loganfoster/download/index.html


    UV Mapping (In-Depth Look at UVW Mapping in 3D Studio Max 5)
    CODE
    http://waylon-art.com/uvw_tutorial/uvwtut_01.html


    WATER / RUNNING WATER
    CODE
    http://www.3d-sdp.com/water%20tutor.htm



















    ......................................................
    Endoria Media Production
    A.R.T STUDIO

    حصــــــــــرياً :: Autodesk 3D Studio Max 2010 - Full DVD | 3.7 Gb


    CODE
    http://www.the3dstudio.com/tutorials.asp?id=116

    [A very good tutorial about making realistic jewelry.]
    *****

    CODE
    http://www.3dm-mc.com/tutorials/car/

    [Making a concept car. This tutorial is for a bit advanced.]
    *****

    CODE
    http://www.3dm-mc.com/tutorials/dmf/

    [a very good tutorial about making, texturing and lighting a missile.]
    *****

    CODE
    http://www.ludd.luth.se/~strat/tutorials.html

    [A serie of tutorials about Mesh-modeling.]
    ****

    CODE
    http://www.trinisica.com/sub_learn_...=virtual-studio

    [A tutorial for early beginners.]
    ****

    CODE
    http://www.trinisica.com/sub_learn_...ow=polymodeling

    [another poly-modeling tutorial.]
    *****

    CODE
    http://67.15.36.49/ffa/tutorials/ma...tut/owntut1.asp

    [A tutorial for total begginers. Useful for those who have just started.]
    ***

    CODE
    http://www.cgm3d.com/tutorials/teeth/teeth.php

    [making human teeth. Usefull.]
    ***

    CODE
    http://www.cgm3d.com/oceantutorial.php

    [an ocean scene.]

    ***

    CODE
    http://www.3dtotal.com/ffa/tutorial...tut/owntut1.asp
    http://www.computerarts.co.uk/tutor...al.asp?id=20248

    [two sets of tutorials for making an insect alien. My fav. =)]
    ****

    CODE
    http://www.voidix.com/glasscrystal.html

    [A glass crystal effect.]
    ***

    CODE
    http://www.the3dstudio.com/tutorials.asp?id=115

    [A way to make text on objects.]
    ***

    CODE
    http://www.3rddimensiontutorials.com/dolphin.html

    [modeling a dolphin.]
    ****

    CODE
    http://www.geocities.com/ribok7/multiloft.html

    [Here's something about multi-lofting.]
    ****

    CODE
    http://www.studiowhiz.com/_tutorial...index.php?id=60

    [fractals or shards... Very good abstract visualisation.]
    ****

    CODE
    http://www.3dworldmag.com/tutorials/eggcell/

    [Eggcell tutorial... What weird look.]
    ****

    CODE
    http://www.raz.ro/tutorials/heart/heart.htm

    [making a neclace with two hearts.]
    *****

    CODE
    http://3dworld.3dark.com/tutorial/3d/lathe/index.htm

    [another nice lathe tutorial for beginners.]
    ****

    CODE
    http://www.taffix.com/Tutorials/Sur...s_Ear/index.htm

    [modeling an ear... !]
    ****

    CODE
    http://www.3rddimensiontutorials.com/Windows.html

    [Making a simple window frame and applying textures to it.]
    ***

    CODE
    http://gamedesign.4players.de:1026/...ReflectionE.htm

    [a nice tutorial about making bullets. For begginers.]
    ****

    CODE
    http://www.3rddimensiontutorials.com/Cartman.html

    [Modeling some guy from south park.]
    ***

    CODE
    http://www.comet-cartoons.com/toons/3ddocs/eyerigging/

    [making an animatable cartoony eye setup.]
    ***

    CODE
    http://www.taffix.com/Tutorials/GoldRing/gold_ring.htm

    [Even a tutorial for making a ring.]
    ***

    CODE
    http://www.suurland.com/tut_ball/tutorial_football.htm

    [making a soccer ball... Simple?.. Not actually.]
    ****

    CODE
    http://www.terra.es/personal2/palmiro/tut_jar.htm

    [A good tutorial for modeling a jar.]
    ****

    CODE
    http://3dworld.3dark.com/tutorial/3d/warp/index.htm

    [space warps for beginners.]
    ****

    CODE
    http://www.the3dstudio.com/tutorials.asp?id=37

    [lofting a spoon... Not so stupid idea.]
    ***

    CODE
    http://www.voidix.com/coolabstract.html

    [doing abstracts.]
    ****

    CODE
    http://www.topleftpixel.com/ila_solomon/tut_exh_01.htm

    [Modeling a fantasy toy car's exhaust pipe.]
    ****

    CODE
    http://www.cgm3d.com/tutorials/boxm1/boxm1.php
    http://www.cgm3d.com/tutorials/boxm2/boxm2.php

    [a two-part box modeling tutorial.]
    ****

    CODE
    http://www.3dtotal.com/ffa/tutorials/max/geoff/main.asp

    [making a cartoon character. ]
    ****

    CODE
    http://www.3dtotal.com/ffa/tutorial...ike/sadmike.asp

    [And another character.]
    ****

    CODE
    http://www.3dtotal.com/ffa/tutorial...torial/head.asp

    [A head tutorial...]
    ****

    CODE
    http://www.3dm-mc.com/tutorials/bolt/

    [A bolt and a nut...]
    ****

    CODE
    http://www.the3dstudio.com/tutorials.asp?id=13

    [an interesting way of making candle sticks.]
    ****

    CODE
    http://www.derelictsands.com/tutorials/t-aloe.htm

    [Some stuff to make plants.]
    ***

    CODE
    http://www.3rddimensiontutorials.com/F1-1.html

    [Modeling a ferrari F-1.]
    ***

    CODE
    http://www.3dtotal.com/ffa/tutorial...g_sebulba01.asp

    [Making "Sebulba" (heh?). A very nice tutorial for making a full head of a sci-fi character.]
    ****

    CODE
    http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm

    [a bumpy guitar...]
    ***

    CODE
    http://www.3rddimensiontutorials.co...%20Windows.html

    [Making windows and doors in a wall without booleans.]
    ****

    CODE
    http://www.derelictsands.com/tutorials/t-space.htm

    [Making a full space scene... Texturing modleing lighting, etc...]
    ***

    CODE
    http://www.derelictsands.com/tutorials/t-mushroom.htm

    [Modeling and texturing a mushroom.]
    ***

    CODE
    http://www.3dcafe.com/asp/tutorials...i/modelaudi.asp

    [Patch-modeling a car.]
    ***

    CODE
    http://www.neilblevins.com/cg_educa..._and_chains.htm

    [some more uses of the PathDefor modifier.]


    ****

    CODE
    http://www.3rddimensiontutorials.com/shipgrid.html
    [some space stuff that everyone does.]
    ***

    http://www.digitalproducer.com/pages/old_house.htm
    [A full scene in an old house... The atmosphere, fogs, lighting, texturing.]
    ***

    http://www.dlc.fi/%7Eops/tutorial/clothing/clothing.htm
    [Making clothes on a character.]
    ***

    http://www.ifrance.com/gregg/Tutori...t_eye_gregg.htm
    [NURMS modeling.]
    ***

    http://www.dlc.fi/~ops/tutorial/human.htm
    [modeling a full human body, by using box-modeling.]
    ****

    http://solobiking.tripod.com/3d/tut1.html
    [oh joy! A low-poly "hummer"! ]
    ***

    http://www.3dcafe.com/asp/tutorials...lley/valley.asp
    [Modeling a valley. Like a practice of the displace modifier.]
    ***

    http://perso.wanadoo.fr/3d/tutorials/splines/index.html
    [How to make Rhino and Max to work togeather... ie. A Rhino and max tutorial.]
    ****

    http://www.digitalproducer.com/pages/rezin_grass.htm
    [ok... This is another tutorial about making grass.]
    ***

    http://www.reel3d.freewire.co.uk/to...rrain/index.htm
    [making simple terrains.]
    ****

    http://www.comet-cartoons.com/toons...g/modeling.html
    [another way of making faces by using spline-modeling.]
    ***

    http://www.saunalahti.fi/ops/tutori...tut/treetut.htm
    [making trees without any plug-ins.]
    ****

    http://www.3dcafe.com/asp/tutorials...t/modeldust.asp
    [Using CrossSection...]
    ***

    http://www.geocities.com/ribok7/shapemerge_tut
    [a shapemerge tutorial.]
    ***

    http://www.3dtotal.com/ffa/tutorial...torial/car1.asp
    [that's a cool car. :] Quite interesting modeling too...]
    ****

    http://www.fineart.sk/tut/yoda/Yoda_Tut_p1.htm
    [Modeling and texturing that small green guy from star wars: episode II... I guess his name's Yoda. =)]
    ****

    http://www.3dtotal.com/ffa/tutorial...torial/nose.asp
    [lol! The tutorial is good... But what are they modeling?.. lol!]
    *****

    http://www.3dtotal.com/ffa/tutorial...orial/mouth.asp
    [Damn... face features again.]
    ****

    http://www.renderedrealities.net/tutorials/hand1.html
    [Modeling a human hand.]
    ****

    http://www.cglearn.com/tutorials/ma...he_martini.html
    [simle exercise... lathe.]
    ***

    http://www.cglearn.com/tutorials/max3/07_boolean.html
    [booleans.]
    ***

    http://www.cglearn.com/tutorials/ma...trude_logo.html
    [a logo.]
    ***

    http://www.saunalahti.fi/ops/tutori...tut/treetut.htm
    [another tutorial for making trees without plug-ins]


    TEXTURING (various courtesy of insect666)


    http://www.3rddimensiontutorials.com/IOR.html
    [HOLY sh*t !!! IOR Table! Man, If you're doing 3D - bookmark this.]
    ***** +

    http://www.cgtalk.com/showthread.php?s=&threadid=6648
    http://www.cgtalk.com/showthread.php?s=&threadid=7681
    http://www.cgtalk.com/showthread.php?s=&threadid=11053
    http://www.cgtalk.com/showthread.php?s=&threadid=17631
    [A 5 part tutorial about proper texturing. Lot's of tips.]
    *****

    http://www.neilblevins.com/cg_educa...ranslucency.htm
    [A very in-depth tutorial about translucency.]
    *****

    http://www.neilblevins.com/cg_educa...al_and_refs.htm
    [some usefull tips about metal materials.]
    *****

    http://www.neilblevins.com/cg_educa...t_materials.htm
    [making wet materials...Uhmmm, not making acctually - just an explanation of what makes a material look wet.]
    *****

    http://www.neilblevins.com/cg_educa...ome_pottery.htm
    [Realistic glass, chrome and glazed pottery shaders for brazil.]
    ****

    http://www.neilblevins.com/cg_educa...f/aniso_ref.htm
    [Anistropic higlights. A long tutorial for advanced.]
    *****

    http://www.the3dstudio.com/tutorials.asp?id=125
    [The AA filters is 50% what makes a good renderer realy work.]
    *****

    http://www.cgtalk.com/showthread.ph...&highlight=clay
    [A nice little tutorial about making clay.]
    ****

    http://www.neilblevins.com/cg_educa...rkling_snow.htm
    [How to achieve the sparkling snow effect.]
    ****

    http://www.davidtitusproductions.co...utorial_uv.html
    [A very good tutorial about UVW mapping a shoe/boot.]
    *****

    http://www.neilblevins.com/cg_educa...ats_falloff.htm
    [Some complex organic materials.]
    *****

    http://www.flay.com/getarticle.cfm?articleid=5
    [Making a leather jacket.]
    ****

    http://www.neilblevins.com/cg_educa...etal_shader.htm
    [making a "blin" shader look like "metal"]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=31
    [How to add animated textures.]
    ***

    http://www.3rddimensiontutorials.com/Iris1.html
    [An iris texture tutorial - very useful for making eyes.]
    ****

    http://home1.swipnet.se/~w-12643/tutoria2.html
    [A very easy way of making a seamless texture.]{Photoshop for 3D}{Non-software-specific}
    *****

    http://www.neilblevins.com/cg_educa...haders_proc.htm
    [making a green tongue by mixing complex maps.]
    ****

    http://www.3rddimensiontutorials.com/Skin.html
    [A human skin material.]
    ***

    http://interneteye3d.com/Tutorials/...apM/default.asp
    [using the Camera_map modifier.]
    ***

    http://www.axsstudios.com/tut/Dirt/
    [Adding some dirt to liven your maps a bit.]
    ***

    http://www.neilblevins.com/cg_educa...ap_channels.htm
    [Another good mapping lesson.]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=107
    [Blending directly two (or more) materials.]
    ***

    http://www.3rddimensiontutorials.com/psptiles.html
    [Making a stone texture in PS. {Not software specific.}]
    ****

    http://www.3rddimensiontutorials.com/photomagic.html
    [maping photos onto objects, to get a photorealistic look.]
    ***

    http://www.3dgate.com/techniques/00...214hussain.html
    [making skin for characters.]
    ***

    http://www.3rddimensiontutorials.co...opicshader.html
    [Anistropic surfaces of disks and stuff like that.]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=91
    [car paint that looks good.]
    ****

    http://www.cleverlikeamonkey.com/sh...s/composite.htm
    [using a composite material.]
    ***

    http://www.nawyecky.com/tuts/tut-me.htm
    [mixing procedural maps is my favourite way of texturing... =)]
    *****

    http://www.the3dstudio.com/tutorials.asp?id=53
    [making a very interesting material, called X-Ray material.]

    ***

    http://www.3dm-mc.com/tutorials/can/
    [the poor can...]
    ****

    http://www.comet-cartoons.com/toons.../headpolymodel/
    [poly-modeling another head.]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=119
    [Texturing a tire.]
    ***

    http://www.computerarts.co.uk/tutor...al.asp?id=23265
    [a set of texture-mapping tutorials.]
    ****

    http://www.taffix.com/Tutorials/Mat...inMap/index.htm
    [The basic way of texturing a mountain.]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=118
    [making and texturing a very nice tire.]

    ***

    http://www.the3dstudio.com/tutorials.asp?id=80
    [basics of compositing materials.]
    ****

    http://www.bergen.org/AAST/Projects...oordinates.html
    [introduction to mapping coordinates.]
    ***

    http://www.taffix.com/Tutorials/SwimPool/index.htm
    [A swimming pool material.]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=126
    [some tips for making organic materials.]
    ****

    http://www.bergen.org/AAST/Projects...rials_info.html
    [material tips for begginers.]
    ***

    http://www.taffix.com/Tutorials/Undersea/index.htm
    [the making of different underwater effects.]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=52
    [the "polished wood" look]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=122
    [silk material.]
    ****

    http://www.rethinkfx.com/tutorials/texture.htm
    [realistic texturing... Nice dream-house =D ]
    *****

    http://www.3dcafe.com/asp/tutorials...s/alphamaps.asp
    [Mapping without using an UVW modifier.]
    ***

    http://www.planetquake.com/q3empire...ng/skinning.htm
    ["One way of skining a model". A very nice tutorial about skining.]
    ****

    http://www1.linkclub.or.jp/%7Einosu...l/neta12_e.html
    [mixing two maps with a falloff mask.]
    ***

    http://hem.passagen.se/kareola/tut/drops/drops.htm
    [droplets on a surface, as the material.]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=114
    [morphing materials can be usefull for making
    ***

    http://www.the3dstudio.com/tutorials.asp?id=41
    [A metalic surface that works very good onto text.]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=57
    [a realistic ocean surface.]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=109
    [the way of making the ground to be of background color, except display shadows.]
    ****

    http://perso.wanadoo.fr/3d/tutorial...ce/mapface.html
    [head texturing with a photo.]
    ***

    http://www.3dlinks.com/tutorials/ma...?tutorial=apple
    [a photorealistic [Yeah sure... heh] apple by only usin procedural textures.]
    ***

    http://www.3dcafe.com/asp/tutorials...g/texturing.asp
    [texturing landscapes.]
    ***

    http://perso.wanadoo.fr/3d/tutorial...ul/sunburst.htm
    [Sunburst guitar texture.]
    ***

    http://www.geocities.com/ribok7/halfwire.html
    [Half wireframe rendering with 3DsMax and PS.]
    ****

    http://www.3dstation.net/Tutoriaux/php/tut_face01.htm
    [Texturing a face. An extrememly good tutorial, but it's written in french...]
    ****

    http://www.3dcafe.com/asp/tutorials...assmaterial.asp
    [A good glass material.]
    **

    http://www.3dcafe.com/asp/tutorials...raltextures.asp
    [yay! Procedurals! =P]
    ***

    http://www.planetquake.com/polycoun...s-mapping.shtml
    [NURBS mapping.]
    ***

    http://hjem.get2net.dk/Gollum_Graph...tutwatermat.htm
    [making raytrace water.]
    ***

    http://www.cglearn.com/tutorials/ma..._life_pt_1.html
    [the first steps for making materials.]
    ***

    http://www.saunalahti.fi/ops/tutori...e/landscape.htm
    [Making a simple landscape. Good one.]
    ****

    http://www.cglearn.com/tutorials/ma..._life_pt_2.html
    [using sub-object materials]
    ***

    http://www.cglearn.com/tutorials/ma...ife_part_3.html
    [mapping coords.]
    ***

    http://www.3dtotal.com/ffa/tutorial...s/lotsmetal.asp
    [a fast tutorial... But usefull tips about making metals.]
    ****

    http://www.3dtotal.com/ffa/tutorial...metal/metal.asp
    [ughhh... lots of work, but nice results.]

    LIGHTING (various courtesy of insect666)

    http://www.geocities.com/pixelmagic2002/Page1.html
    [An awesome GI tutorial! Worth checking out even for advanced artists.]
    ***** +

    http://www.3d-worxx.de/tutorials/lighting.html
    [A set of lighting tips. Very good explanations.]
    *****

    http://www.computerarts.co.uk/tutor...&stage=5&page=0
    [Lighting without using lights... Stupid?.. no.]
    *****

    http://www.the3dstudio.com/tutorials.asp?id=7
    [radiosity tutorial. Essential.]
    ***

    http://www.neilblevins.com/cg_educa...ctor_lights.htm
    [Projection maps for making a forest scene.]
    *****

    http://www.nawyecky.com/tuts/tut-gi.htm
    [Another good GI tutorial.]
    *****

    http://www.the3dstudio.com/tutorials.asp?id=121
    [soft shadows (GI again). A very full of examples tutorial.]

    ****

    http://www.3dlight.com/page-lighting.htm
    [matching lighting in compositing.]
    ****

    http://www.3dtotal.com/team/Tutoria...3ptlighting.asp
    [Three point lighting setup... Or so called "modeling with light".]
    *****

    http://www.3d-worxx.de/tutorials/lighting.html
    [Some basic explanation of lighting.]
    ****

    http://www.computerarts.co.uk/tutor...&stage=2&page=0
    [Some research on a spotlight's anatomy...]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=97
    [faking sunlight.]
    ***

    http://www.computerarts.co.uk/tutor...&stage=5&page=0
    [using negative light.]
    ****

    http://www.computerarts.co.uk/tutor...&stage=3&page=0
    [Selecting which lights should affect diffuse, which ambien, which specular...]
    ****

    http://www.taffix.com/Tutorials/Lighting/light03.htm
    [Some explanation about painting with light.]
    ****

    http://www.3dlight.com/page-softlights.htm
    [This one's very usefull for making realistic lighting.]

    ****

    http://www.computerarts.co.uk/tutor...&stage=4&page=0
    [The light's Including/excluding list.]
    ****

    http://www.maxhelp.com/content/tuto...smoky/smoky.htm
    [some practice with volume lights.]
    ***

    http://www.3dcafe.com/asp/tutorials...lume/volume.asp
    [some more basic practice with volume lights.]
    ***

    http://www.3dtotal.com/team/Tutoria...3ptlighting.asp
    [I like this one... It makes your characters look much better.]
    ****

    http://interneteye3d.com/Tutorials/...CAL/default.asp

    [the usual way of doing area lights in Max.]
    ****

    http://www.3dtotal.com/ffa/tutorial.../striplight.asp
    [VERY usefull! may be used instead of a softlight, but that's not easy to apply to animatuions.]
    ***** +

    ANIMATION (various courtesy of insect666)

    http://www.maxhelp.com/content/tuto...ding/hiding.htm
    [Hiding objects in an animation... Believe me! That's a puzzle if you don't know how.]
    ****

    http://www.3dm-mc.com/tutorials/carving/
    [woodcarving. A very useful trick.]
    ***

    http://www.angelfire.com/fl5/jcmiller/Acell.htm
    [A very quik tutorial about acceleratio9n and deceleration.]
    ***

    http://www.3dspline.com/boom-box.htm
    [Yay! A subwoofer animation! =)]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=24
    [How to switch multiple cammeras during an animation.]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=11
    [A tutorial about motion capture.]
    ***

    http://www.anticz.com/animatio.htm
    [Some very good tips about making good animation.]
    ****

    http://www.anticz.com/eularqua.htm
    [Some kind of gimbal lock and why it occures.]
    ***

    http://www.anticz.com/morphy.htm
    [prograssive morphing for animations.]




























      الوقت/التاريخ الآن هو الجمعة ديسمبر 15, 2017 1:11 am